Exercise 1
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| In the Playback End Time box, enter 72. |
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| Click the Go To Start button to go to the start of the playback range. This changes the current frame to 1. Select the ball, then select Animate > Set Key. |
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| Go to frame 72. With the Move Tool, drag the ball's X-axis handle to position the ball at the right edge of the ground. Set a keyframe at 72. |
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| Go to frame 33. |
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| With the Move tool, drag the Y-axis handle of the ball until it sits slightly above the fence. Set a key. |
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| Go to frame 50. At this moment, the ball sits in a position above the middle section of the right half of the ground. Move the ball so it sits on the ground. Set a key. |
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| Go to frame 60. Move the ball up again, but not as high as its peak height above the fence. Set a key. |
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| With the ball selected, select Window > Animation Editors > Graph Editor. Shift-select only the Translate X and Translate Y in the left attributes in the left column of the Graph Editor. |
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| Select the point on the Translate Y (green) curve at frame 50. In the Graph Editor, select Tangent > Linear. |
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| Select the key point at frame 50 (not a tangent handle). In the Graphs Editor, select Keys > Break Tangents. |
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| Select the right tangent handle and use the Move Tool to move it up a little. Do the same for the left tangent handle. Be careful not to select the key point. |
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Modify Graph Editor.
Window > Playblast.
Exercise 2
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reflection
This exercise has taught me how to use keyframes and graph editors to do the introduction to animation. It was relatively easy, which made me feel like I could have done more and better animations for exercise 2.
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